void SetPosition(
const nn::math::VEC3 & position,
const bool is_infinity
);
| Name | Description | |
|---|---|---|
| in | position | Position of the light to be set. |
| in | is_infinity | Set to true if the position stretches to infinity. |
Configures the light position. Converts the set value to a 16-bit floating point number used to set the rendering command and stores it.
CONFIDENTIAL