nn::math::MTX34LookAt FunctionNN_MATH_INLINE MTX34 * MTX34LookAt( MTX34 * pOut, const VEC3 * pCamPos, f32 twistDeg, const VEC3 * pTarget );
| Name | Description | |
|---|---|---|
| out | pOut | Pointer to the buffer that receives the result of the calculation. |
| in | pCamPos | Pointer to vector that specifies the camera position. |
| in | twistDeg | Angle of rotation around the camera's line of sight. In units of degrees. |
| in | pTarget | Pointer to the vector that specifies the camera's look-at point. |
Sets the camera matrix.
CONFIDENTIAL