nn::uds::CTR::CreateLocalCommunicationId Function

Syntax

bit32 CreateLocalCommunicationId(
     bit32 uniqueId,
     bool isTrial = false
);

Arguments

Name Description
in uniqueId A unique ID. To communicate between multiple titles, specify either of their unique IDs.
in isTrial Flag for handling cases where the same unique ID is shared by both the final product and trial version. Specify a value of true for trial versions if you do not want the final product and trial version to communicate with each other. Note that this value is always specified as false for product versions.

Return Values

The local communication ID.

Description

A local communication ID is generated from a unique ID.

Generates a 32-bit value (the local communication ID) to use for UDS communication from the 20-bit unique ID assigned by the Submissions department (submissions@noa.nintendo.com).

Revision History

2010/10/15
Changed the text to make Description easier to understand.
2010/09/18
Initial version.

CONFIDENTIAL