class FxDelay
The delay effect class.
Call the SetEffect function to execute an effect.
Effects are processed in the CPU (not in the DSP).
You can use the m_IsEnableSound flag in the Param structure to choose whether effects will be processed only with the front two channels or with all four channels, including the two in the rear.
nn::snd::CTR::FxDelay::Param
|
A structure for delay parameters. |
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| Constructors and Destructors | ||
|---|---|---|
| FxDelay | Constructor. | |
| V | ~FxDelay | Destructor. |
| Setting, Getting Parameters | ||
| SetParam | Configures the delay parameters. | |
| GetParam | Gets the delay parameters. | |
| Memory Allocation | ||
| GetRequiredMemSize | Gets the memory size required for an effect. | |
| AssignWorkBuffer | Allocates a memory region to be used by the effect. | |
| ReleaseWorkBuffer | Deallocates the memory region that was used by the effect. | |
FxReverbClass
CONFIDENTIAL