nn::cec::CTR::CecControl::StopScanning Member Functionstatic nn::Result StopScanning( bool b_Immediate = false, bool b_Async = false );
| Name | Description | |
|---|---|---|
| in | b_Immediate | When true is set, the saving of the data being transmitted is also cancelled and stopped. |
| in | b_Async | When true is set, returns immediately. |
nn::Result| Value | Description |
|---|---|
ResultSuccess |
Process succeeded. |
ResultStateBusy |
The halt process occurred but did not enter the halted state. |
| A value other than the above. | Failed. |
Manually halts StreetPass (CEC) operations.
If communications are in progress, the communications are interrupted and changed to stopped (IDLE) status.
Be aware that background communication might be interrupted.
To stop safely, first use GetCecState to confirm that the current state is not DAEMON_STATE_COMMUNICATING or DAEMON_STATE_BUSY, then stop communication.
In order to access a message box, communications must be in the stopped state.
Because the MessageBox::OpenMessageBox function calls StopScanning(b_Immediate = true) you do not need to be aware of this issue when stopping, but by calling StopScanning(b_Immediate = false) beforehand, you can wait for communication to stop without interrupting any in-progress data saves.
When b_Async is set to true, there is a possibility that it will not enter stop status after exiting this function, such as when this function is called multiple times and cancels are issued.
Be aware that even if WriteMessage or similar functions are called after this function is called, an error might be generated because it is in the BUSY state.
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