nn::camera::CTR::Context Enumerated Typeenum Context;
| Value | Description |
|---|---|
| CONTEXT_NONE | Specifies no contexts. |
| CONTEXT_A | Specifies context A. |
| CONTEXT_B | Specifies context B. |
| CONTEXT_BOTH | Specifies both context A and context B. |
Enumerated type that indicates the camera context.
Think of a "context" here as a place to save the state for camera settings.
You can save combinations of three settings (resolution, effects, and flipping) in two contexts: A and B. By default, the inner camera and left and right outer cameras all use context A when started.
Contexts are used as follows. If you use the SetSize, SetDetailSize, FlipImage, and SetEffect functions to set the necessary values in context B ahead of time, you can then call the SwitchContext function to switch the current context to context B when those settings are required. It is faster to switch settings in this way than to change camera settings individually on demand.
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