glIsFramebuffer Function
GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer(
GLuint framebuffer
);
| Name | Description | |
|---|---|---|
| in | framebuffer | Framebuffer object |
GL_TRUE for a valid object. Returns GL_FALSE otherwise. Checks a frame buffer object for validity.
Returns GL_TRUE when the name specified by framebuffer indicates a valid frame buffer object. Otherwise, returns GL_FALSE. No errors occur in this function.
CONFIDENTIAL