nn::uds::CTR::CreateLocalCommunicationId Function

Syntax

bit32 CreateLocalCommunicationId(
     bit32 uniqueId,
     bool isTrial = false
);

Arguments

Name Description
in uniqueId A unique ID. To communicate between multiple titles, specify either of their unique IDs.
in isTrial A flag used because the same unique ID is shared by both the final product and trial version. Specify a value of true if you do not want the final product and trial version to communicate with each other.

Return Values

The local communication ID.

Description

A local communication ID is generated from a unique ID.

Generates a 32-bit value (the local communication ID) to use for UDS communication from the 20-bit unique ID assigned by the Submissions department (submissions@noa.nintendo.com).

Revision History

2010/10/15
Changed the text to make the Description easier to understand.
2010/09/18
Initial version.

CONFIDENTIAL