nn::math::MTX34LookAt FunctionNN_MATH_INLINE MTX34 * MTX34LookAt( MTX34 * pOut, const VEC3 * pCamPos, const VEC3 * pCamUp, const VEC3 * pTarget ); NN_MATH_INLINE MTX34 * MTX34LookAt( MTX34 * pOut, const VEC3 * pCamPos, f32 twistDeg, const VEC3 * pTarget );
MTX34LookAt(MTX34 *, const VEC3 *, const VEC3 *, const VEC3 *)
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Sets the camera matrix. |
MTX34LookAt(MTX34 *, const VEC3 *, f32, const VEC3 *)
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Sets the camera matrix. |
MTX34LookAt(MTX34 *, const VEC3 *, const VEC3 *, const VEC3 *)Sets the camera matrix.
MTX34LookAt(MTX34 *, const VEC3 *, f32, const VEC3 *)Sets the camera matrix.
CONFIDENTIAL