bit32 * MakeOutAttrCommand(
bit32 * command
) const;
| Name | Description | |
|---|---|---|
| in | command | The start address for storing the rendering command. |
| in | is_geometry_shader | Set to true if you want to generate a command for the geometry shader. |
Generates a command for setting shader output attributes. Call this function after setting the shader binary using the SetupBinary function.
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