nn::friends::CTR::GetFriendScreenName FunctionResult GetFriendScreenName( char16(*) pScreenNameList[SCREEN_NAME_SIZE], const FriendKey * pFriendKeyList, size_t size = 1, bool replaceForeignCharacters = true, u8 * pFontRegionList = NULL ); Result GetFriendScreenName( char16(*) pScreenNameList[SCREEN_NAME_SIZE], const PrincipalId * pPrincipalIdList, size_t size = 1, bool replaceForeignCharacters = true, u8 * pFontRegionList = NULL );
| GetFriendScreenName ( char16(*), const FriendKey *, size_t, bool, u8 * ) | Gets a list of friend screen names. |
| GetFriendScreenName ( char16(*), const PrincipalId *, size_t, bool, u8 * ) | Gets a list of friend screen names. |
By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.
The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with "???" if it contains profanity.
Returns a blank screen name if there is no friend corresponding to the key passed in the arguments.
By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.
The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with "???" if it contains profanity.
Returns a blank screen name if there is no friend corresponding to the key passed in the arguments.
CONFIDENTIAL