GL_APICALL void GL_APIENTRY glDeleteRenderbuffers(
GLsizei n,
const GLuint * renderbuffers
);
| Name | Description | |
|---|---|---|
| in | n | Number of render buffer objects to delete |
| in | renderbuffers | Array storing the render buffer objects to delete |
Deletes render buffer objects.
Set n to the number of objects stored in renderbuffers.
Set renderbuffers to an array storing the render buffer objects to delete. If you delete a currently bound object, object 0 is bound in its place.
This function generates the following errors.
| GL_INVALID_VALUE | The n argument was set to a negative value. |
|---|
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