GL_APICALL void GL_APIENTRY glDeleteFramebuffers(
GLsizei n,
const GLuint * framebuffers
);
| Name | Description | |
|---|---|---|
| in | n | Number of framebuffer objects to delete |
| in | framebuffers | Array storing the framebuffer objects to delete |
Deletes framebuffer objects.
Set n to the number of objects stored in framebuffers.
Set framebuffers to an array storing the framebuffer objects to delete. If you delete a currently bound object, object 0 is bound in its place.
This function generates the following errors.
| GL_INVALID_VALUE | The n argument was set to a negative value. |
|---|
CONFIDENTIAL