nn::uds::CTR::CreateLocalCommunicationId Function
bit32 CreateLocalCommunicationId(
bit32 uniqueId,
bool isTrial = false
);
| Name | Description | |
|---|---|---|
| in | uniqueId | A unique ID. To communicate between multiple titles, specify either of their unique IDs. |
| in | isTrial | A flag used because the same unique ID is shared by both the final product and trial version. Specify a value of true if you do not want the final product and trial version to communicate with each other. |
A local communication ID is generated from a unique ID.
Generates a 32-bit value (the local communication ID) to use for UDS communication from the 20-bit unique ID assigned by the Submissions department (submissions@noa.nintendo.com).
CONFIDENTIAL