void EnableAttrAsArray(
const nn::gr::CTR::BindSymbolVSInput & symbol,
const uptr physical_addr,
const PicaDataVertexAttrType type
);
| Name | Description | |
|---|---|---|
| in | symbol | The symbol for vertex shader input. |
| in | physical_addr | Specifies the vertex array physical address. |
| in | type | Specifies the type for each element and the type of array based on the number of elements. |
Sets the vertex array. This corresponds to the glEnableVertexAttribArray() function in DMPGL.
CONFIDENTIAL