nn::gr::CTR::Shader::SetUniformBool Member Function

Syntax

void SetUniformBool(
     const BindSymbolVSBool & symbol,
     bool isEnable
);

Arguments

Name Description
in symbol Boolean type vertex shader symbol.
in isEnable Set to true to enable, or false to disable.

Return Values

None.

Description

Sets a boolean register value for the vertex shader.


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