nn::gr::CTR::ProcedureTexture::SetNoiseLookUpTable Member Function
void SetNoiseLookUpTable(
const f32 lookUpTable[PROCTEX_LOOKUP_TABLE_ELEMENT_NUM],
const u32 lookUpTableIndex = 0
);
| Name | Description | |
|---|---|---|
| in | lookUpTable[PROCTEX_LOOKUP_TABLE_ELEMENT_NUM] |
128 pieces of reference data. |
| in | lookUpTableIndex | Lookup table index. |
Sets the lookup table for the continuous noise function.
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