void SetPosition(
const f32 position_x,
const f32 position_y,
const f32 position_z,
const bool is_infinity
);
| Name | Description | |
|---|---|---|
| in | position_x | X-coordinate of the light to be set. |
| in | position_y | Y-coordinate of the light to be set. |
| in | position_z | Z-coordinate of the light to be set. |
| in | is_infinity | Set to true if the position stretches to infinity. |
Configures the light position. Converts the set value to a 16-bit floating point number used to set the rendering command and stores it.
CONFIDENTIAL