nn::uds::CTR::CreateLocalCommunicationId Function

Syntax

bit32 CreateLocalCommunicationId(
     bit32 uniqueId,
     bool isTrial = false
);

Arguments

Name Description
uniqueId
in isTrial Used because the same unique ID is shared by both the final product and trial version. Specify a value of true if you do not want the final product and trial version to communicate with each other.
in id A 20-bit unique ID assigned by the Submissions department (submissions@noa.nintendo.com). To communicate between multiple titles, specify either of their unique IDs.

Return Values

Description

Generates a 32-bit value (the local communication ID) to use for UDS communication from the 20-bit unique ID assigned by the Submissions department (submissions@noa.nintendo.com).


CONFIDENTIAL