nn::gr::CTR::MakeUniformCommandGS Function

Syntax

u32 * MakeUniformCommandGS(
     u32 * command,
     u8 location,
     const nn::math::VEC4 vec4[],
     const int num
);

Arguments

Name Description
in command The start address for loading drawing commands.
in location Register location.
in vec4[] Array of four-dimensional vectors.
in num Array size.

Return Values

Returns the next address after the termination of drawing commands that were written.

Description

Generates a command for setting a vector array to geometry shader uniform.


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